Comments

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(-2)

Ha, I saw your tweet to me, and I was obviously hacked, but since you jumped the gun and blocked me, I just wanted to say, dude, you should chill out a little!  I only tweet about gaming and my occasional rant, but you say "Oh funny way to say block me" Ok, then block me! I don't care! Oh, and I agree with sleazy...your game is shit, Mine might be shit too, but at least I have 10 shitty games! What the fuck do you have? Dick!

(-2)

What the hell is this? Vomit on a platter? TP3 and Hankworx are obvious your friends, because who would ever say this game is good? I wish there was a negative rating, because, -6...Wow, and its like a year old? Do you even work? Very Bad!

(+2)

I echo a lot of the sentiments from Hankboozle, very relaxing and psychedelic experience, definitely has potential to be taken further outside of the Game Jam!

(+3)

Very interesting concept and art direction! I really like what you've done with the colors. Volcano was my favorite visual level. Sky had my favorite audio. The gameplay is fairly relaxing and care-free, but still makes you want to continue to see more.

The rainbow visuals on the last level hurt my head a bit when moving. and level 2 seemed to be the only one where it looks like the ball/level isn't even moving, but I did appreciate all of the other levels. Not that the game really requires UI of much sort, but it could definitely use some work, and audio could also use a bit of direction. It's such a 3d experience but no 3d sound to be had.


Overall, cool stuff, nice use of procedural generation. Trippy visuals if at times a bit overwhelming. My main suggestions would be to focus on UI and audio for future updates.